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	<title>Talon's (Micah) Blog &#187; Valve Hammer</title>
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	<description>God, Christian Gamers, Computers, Games</description>
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		<title>fy_suicidebomber</title>
		<link>http://www.compmil.com/blog/archives/166</link>
		<comments>http://www.compmil.com/blog/archives/166#comments</comments>
		<pubDate>Thu, 30 Mar 2006 16:01:10 +0000</pubDate>
		<dc:creator>Talon</dc:creator>
				<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[Valve Hammer]]></category>

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		<description><![CDATA[I&#8217;m remaking it, per request, besides i have time now.
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		<title>fy_dahishouses (final)</title>
		<link>http://www.compmil.com/blog/archives/96</link>
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		<pubDate>Mon, 06 Feb 2006 05:41:42 +0000</pubDate>
		<dc:creator>Talon</dc:creator>
				<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Valve Hammer]]></category>

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		<description><![CDATA[I finished editing and fixing almost all bugs on the map, so i have released the final version.  fy_dahishouses for Counter-Strike Source.  There is a slight problem with HDR (if you run it full, the roof&#8217;s and windows are highly reflective) but nothing I can do (if you run off or bloom HDR, [...]]]></description>
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		<title>Source SDK Hammer update</title>
		<link>http://www.compmil.com/blog/archives/72</link>
		<comments>http://www.compmil.com/blog/archives/72#comments</comments>
		<pubDate>Wed, 18 Jan 2006 05:16:14 +0000</pubDate>
		<dc:creator>Talon</dc:creator>
				<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[Valve Hammer]]></category>

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		<description><![CDATA[Linky  Hopefully I will include HDR in my improved version and final version of fy_dahishouses for CS:S
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		<title>fy_dahishouse improvements</title>
		<link>http://www.compmil.com/blog/archives/65</link>
		<comments>http://www.compmil.com/blog/archives/65#comments</comments>
		<pubDate>Sat, 14 Jan 2006 05:59:37 +0000</pubDate>
		<dc:creator>Talon</dc:creator>
				<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[Valve Hammer]]></category>

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		<description><![CDATA[I made quite a few fixes (about 20) on my map and put it up for temporary testing here, its only temp, please do not distribute them.  Once I hammer out (no pun intended) a few more things, including some dynamic lighting I will release the final product named as &#8220;fy_dahishouses&#8221;
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		<title>Counter-Strike Source</title>
		<link>http://www.compmil.com/blog/archives/42</link>
		<comments>http://www.compmil.com/blog/archives/42#comments</comments>
		<pubDate>Mon, 12 Dec 2005 05:34:52 +0000</pubDate>
		<dc:creator>Talon</dc:creator>
				<category><![CDATA[Counter-Strike]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Valve Hammer]]></category>

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		<description><![CDATA[I&#8217;ve recently gotten back into Counter-Strike Source, and I will be looking very forward to the rest of GFC to convert over to Source.  Right now i&#8217;ve been playing on BWP and having a blast while making a few friends.
Also on a side note, I have found time and imagination to start mapping another [...]]]></description>
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